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		<title>What are Brain Computer Interfaces?</title>
		<link>https://future-markets-magazine.com/en/markets-technology-en/what-are-brain-computer-interfaces-bci/</link>
		
		<dc:creator><![CDATA[The Quintessence]]></dc:creator>
		<pubDate>Mon, 08 Jan 2024 15:42:45 +0000</pubDate>
				<category><![CDATA[HMI]]></category>
		<category><![CDATA[Markets & Technology]]></category>
		<guid isPermaLink="false">https://future-markets-magazine.com/?p=11648</guid>

					<description><![CDATA[<p>Brain Computer Interfaces make it possible to control machines and devices solely with the mind.&#8230;</p>
<p>The post <a href="https://future-markets-magazine.com/en/markets-technology-en/what-are-brain-computer-interfaces-bci/">What are Brain Computer Interfaces?</a> appeared first on <a href="https://future-markets-magazine.com/en/">Future Markets Magazine</a>.</p>
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										<content:encoded><![CDATA[<p class="p1"><span class="s1"><b>Brain Computer Interfaces make it possible to control machines and devices solely with the mind. The number of practical applications being found for this technology outside of the laboratory is steadily increasing.</b></span></p>
<p class="p1"><span class="s1">T</span><span class="s1">he human brain contains about 86&nbsp;billion neurons. They communicate via electrical impulses, which among other things initiate muscle movements. Wouldn&rsquo;t it be elegant to be able to bypass the detour taken by traditional Human Machine Interfaces from the brain through the muscles to flipping a switch and instead directly control a device with the brain&rsquo;s electrical impulses? Thanks to Brain Computer Interfaces or Brain Machine Interfaces (BMI), this is now possible. </span></p>
<h2 class="p3"><span class="s1"><b>Devices are becoming smaller and more affordable</b></span></h2>
<p class="p2"><span class="s1">In 1925, the German psychiatrist Hans Berger recorded the first human electroencephalogram (EEG). Since then, technology in the field of Brain Computer Interfaces and data processing has continually improved. For at least ten years, the trend in EEG hardware has been to make these devices smaller, wireless, portable and more affordable. Basic brain wave measurements can already be taken through relatively simple headsets, enabling more and more practical applications outside the laboratory. Ultimately, BCIs could be used not only for controlling neuroprosthetics but also for all computer-assisted devices like smartphones and tablets, or a smart home. A increasing number of non-medical use cases is also becoming more and more conceivable, ranging from the PC gaming industry to the simultaneous control of drone swarms. The U.S. Defense Advanced Research Projects Agency (DARPA) is even working on an advanced communication system based on BCIs: the idea is for soldiers and military personnel to be able to issue commands telepathically using the &ldquo;Silent Talk&rdquo; solution. </span></p>
<h2 class="p3"><span class="s1"><b>Medical applications still dominate</b></span></h2>
<p class="p2"><span class="s1">The medical sector is still the main market for BCIs. &ldquo;Active and passive BCIs are already being used to improve movement control in Parkinson&rsquo;s patience via deep brain stimulation, detect epileptic seizures and diagnose brain diseases. Digital and technological progress offers unprecedented new possibilities and has sparked broad scientific and economic interest,&rdquo; explains Professor Florian Mormann from the German Society for Clinical Neurophysiology and Functional Imaging (DGKN).</span></p>
<p class="p2"><span class="s1">BCIs can also translate brain activity into control signals for external devices such as prostheses, robots and exoskeletons. Bidirectional BCIs, moreover, allow for the brain to be electrically stimulated, for example to simulate a sense of touch when controlling a prosthesis.</span></p>
<p class="p2"><span class="s1">&ldquo;Medical technology has made huge progress during the last few years,&rdquo; says Professor Alessandro Del Vecchio, head of the Neuromuscular Physiology and Neural Interfacing Laboratory (N-squared Lab) at the Friedrich-Alexander University Erlangen-Nuremberg (FAU). &ldquo;However, much research and development still needs to be done in terms of fine motor skills, for example to enable movement of individual fingers of paralysed hands.&rdquo; Together with the Institute for Factory Automation and Production Systems at the FAU, the N-squared Lab aims to develop a neuro-orthosis that restores hand function so that patients can perform more than 90&nbsp;percent of everyday tasks independently. &ldquo;Our aim is to move the fingers and the thumb of the hand independently of one another and with a high level of strength,&rdquo; says Del Vecchio.</span></p>
<p><img fetchpriority="high" decoding="async" class="alignnone size-full wp-image-11906" src="https://future-markets-magazine.com/wp-content/uploads/2024/01/bci-hmi-market-figures.jpg" alt="From thought control to medical technology: Brain Computer Interfaces open up new dimensions of HMI in many application areas." width="804" height="872" srcset="https://future-markets-magazine.com/wp-content/uploads/2024/01/bci-hmi-market-figures.jpg 804w, https://future-markets-magazine.com/wp-content/uploads/2024/01/bci-hmi-market-figures-184x200.jpg 184w, https://future-markets-magazine.com/wp-content/uploads/2024/01/bci-hmi-market-figures-277x300.jpg 277w, https://future-markets-magazine.com/wp-content/uploads/2024/01/bci-hmi-market-figures-768x833.jpg 768w, https://future-markets-magazine.com/wp-content/uploads/2024/01/bci-hmi-market-figures-800x868.jpg 800w, https://future-markets-magazine.com/wp-content/uploads/2024/01/bci-hmi-market-figures-295x320.jpg 295w, https://future-markets-magazine.com/wp-content/uploads/2024/01/bci-hmi-market-figures-138x150.jpg 138w, https://future-markets-magazine.com/wp-content/uploads/2024/01/bci-hmi-market-figures-289x313.jpg 289w" sizes="(max-width: 804px) 100vw, 804px"></p>
<h2 class="p3"><span class="s1"><b>Increasing accuracy</b></span></h2>
<p class="p2"><span class="s1">BCIs can generally be divided into invasive systems that are implanted into the brain, semi-invasive and non-invasive systems. Non-invasive BCIs currently have the largest market share because they spare the patient from having to undergo a laborious and risky surgical brain procedure. &ldquo;We have already developed a non-invasive BCI system that allows people with high spinal cord injuries to grip everyday objects by voluntarily changing their brain waves,&rdquo; says Professor Surjo R. Soekadar, Einstein Professor for Clinical Neurotechnology at the Charit&eacute;&nbsp;&ndash; Berlin University Medicine. &ldquo;Despite considerable progress, it has not yet been possible to control complex hand movements with such a non-invasive system.&rdquo; Yet this is precisely what Professor Soekadar&rsquo;s team is striving to achieve: they are currently testing the use of ultra-precise sensors, so-called quantum sensors, which can measure brain activity with much higher accuracy on the surface of the head than EEG or other non-invasive methods. The basis of the high-tech sensors is gaseous atoms that act as magnetic field probes and respond to electrical brain signals.</span></p>
<h2 class="p3"><span class="s1"><b>Chip in the brain</b></span></h2>
<p class="p2"><span class="s1">Implanted BCIs can capture brain impulses even more precisely. Companies such as Synchron and Neuralink are already testing such implants on humans. Elon Musk, who co-founded Neuralink in 2016, has promised that the technology &ldquo;will enable someone with paralysis to use a smartphone with their mind faster than someone using thumbs&rdquo;. Ultimately, however, the implanted chip is intended to make the human brain more powerful &ndash; even to the extent of merging the brain with artificial intelligence. According to Professor Mormann, this is still pure science fiction based on current knowledge: &ldquo;Neuro-enhancement means targeted and specific influencing of brain activity. The prerequisite for this is a detailed and mechanistic understanding of this activity. Our knowledge so far is still too incomplete and patchy.&rdquo; </span></p>
<p>The post <a href="https://future-markets-magazine.com/en/markets-technology-en/what-are-brain-computer-interfaces-bci/">What are Brain Computer Interfaces?</a> appeared first on <a href="https://future-markets-magazine.com/en/">Future Markets Magazine</a>.</p>
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		<title>Diversity of Human Machine Interfaces</title>
		<link>https://future-markets-magazine.com/en/markets-technology-en/diversity-of-human-machine-interfaces/</link>
		
		<dc:creator><![CDATA[The Quintessence]]></dc:creator>
		<pubDate>Thu, 11 Jan 2024 10:49:31 +0000</pubDate>
				<category><![CDATA[HMI]]></category>
		<category><![CDATA[Markets & Technology]]></category>
		<guid isPermaLink="false">https://future-markets-magazine.com/?p=11887</guid>

					<description><![CDATA[<p>As the technologisation of our society increases, so does the importance of Human Machine Interfaces.&#8230;</p>
<p>The post <a href="https://future-markets-magazine.com/en/markets-technology-en/diversity-of-human-machine-interfaces/">Diversity of Human Machine Interfaces</a> appeared first on <a href="https://future-markets-magazine.com/en/">Future Markets Magazine</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p class="p1"><span class="s1"><b>As the technologisation of our society increases, so does the importance of Human Machine Interfaces. The latest advancements now enable machines to be controlled intuitively with speech and gestures. In the future, technical systems may even be able to respond empathetically to humans.</b></span></p>
<p class="p1">Machines have been indispensable partners to us humans in everyday life since time immemorial. It is not only in large production halls or complex industrial manufacturing processes where human and machine-supported processes closely interlock. The number of electronic devices used in the private sphere is also continually increasing&nbsp;&ndash; from washing machines to smartphones. Interfaces are the key to enabling humans to interact with these machines or systems.</p>
<blockquote>
<p class="p1"><i>HMIs use a broad spectrum of functional principles and technologies.</i></p>
</blockquote>
<h2 class="p3"><b>Variety of solutions</b></h2>
<p class="p2">The design and functional principles of these Human Machine Interfaces can vary hugely &ndash; from a simple mechanical toggle switch to a touch display or a connected mobile device (such as a notebook or smartphone), to name a few.</p>
<p class="p2">The operation of machines has changed enormously over the centuries: the first human machines were operated predominantly via levers and cranks. This purely mechanical form of control was increasingly supplemented and eventually replaced by electrical buttons and switches when electrification started at the end of the 19th century. The next major change was brought about by automation and digitalisation: once computers started being used to control systems and machines, it became possible to visualise functions on screens and operate them via keyboards and input devices.</p>
<h2 class="p3"><b>New possibilities through digitalisation</b></h2>
<p class="p2">The invention of touchscreens has blurred the boundaries between the display and operation of functions: monitors can now recognise when a user touches a symbol or field and can subsequently translate this action into a digital command. Apple&rsquo;s products, such as the iPod or iPhone, are iconic examples of how intuitive touchscreens have simplified the operation of devices. They are now also prevalent in industrial systems, in smart home applications and in cars.</p>
<p class="p2"><span class="s1">Digitalisation has enabled devices and the operation of these to be increasingly adapted to the human user and their personal capabilities. Not only can HMIs now be customised to the individual operator, they can also be modified again and again to reflect new machine functions. </span></p>
<p class="p2">Augmented and virtual reality have also entered the world of Human Machine Interfaces: for example, maintenance and operating personnel can now use smart glasses that provide information from the machine directly &ldquo;in front of the employees&rsquo; eyes&rdquo;, meaning they no longer have to leaf through manuals to maintain the system.</p>
<blockquote>
<p class="p1"><i>AI opens up new possibilities for Human Machine Interfaces with the aim of more efficient<span class="Apple-converted-space">&nbsp;</span>interaction.</i></p>
</blockquote>
<h2 class="p3"><b>Smart interaction thanks to Artificial Intelligence</b></h2>
<p class="p2">The invention of Siri and Alexa a few years ago marked the emergence of another technology on the market &ndash; one that has significantly changed the way humans interact with machines: voice control. In many areas today, it is almost a matter of course that a user can give commands directly to devices with their voice&nbsp;&ndash; whether in the car or when playing their favourite songs. According to Statista, around 4.2&nbsp;billion voice assistants were used worldwide in 2020. By 2024, this number is expected to double to up to 8.4&nbsp;billion. The technological advancements in the underlying artificial intelligence are what have enabled the use of effective voice recognition today. Even in industrial production, it is possible to operate machines by voice despite the interfering background noise.</p>
<p><img decoding="async" class="alignnone size-full wp-image-11888" src="https://future-markets-magazine.com/wp-content/uploads/2024/01/hmi-voice-assistants-market-growth.jpg" alt="According to Statista, around 4.2&nbsp;billion voice assistants were used worldwide in 2020. By 2024, this number is expected to double to up to 8.4&nbsp;billion." width="934" height="582" srcset="https://future-markets-magazine.com/wp-content/uploads/2024/01/hmi-voice-assistants-market-growth.jpg 934w, https://future-markets-magazine.com/wp-content/uploads/2024/01/hmi-voice-assistants-market-growth-321x200.jpg 321w, https://future-markets-magazine.com/wp-content/uploads/2024/01/hmi-voice-assistants-market-growth-300x187.jpg 300w, https://future-markets-magazine.com/wp-content/uploads/2024/01/hmi-voice-assistants-market-growth-768x479.jpg 768w, https://future-markets-magazine.com/wp-content/uploads/2024/01/hmi-voice-assistants-market-growth-800x499.jpg 800w, https://future-markets-magazine.com/wp-content/uploads/2024/01/hmi-voice-assistants-market-growth-320x199.jpg 320w, https://future-markets-magazine.com/wp-content/uploads/2024/01/hmi-voice-assistants-market-growth-241x150.jpg 241w, https://future-markets-magazine.com/wp-content/uploads/2024/01/hmi-voice-assistants-market-growth-502x313.jpg 502w" sizes="(max-width: 934px) 100vw, 934px"></p>
<p class="p2">AI also provides the basis for another form of operation: gesture control, whereby humans can interact with a machine through gestures and movements. Contactless gesture recognition is a complex system that uses several technologies in addition to AI, such as <a href="https://future-markets-magazine.com/en/encyclopedia/sensor-fusion/" target="_blank" title="The intelligent convergence and processing of all (environmental) sensor data required for autonomous processes. The&hellip;" class="encyclopedia">sensor fusion</a> and image recognition using camera systems. So far, the use of gesture control has been largely limited to computer games. But now we&rsquo;re seeing machines also being equipped with this innovative technology and it is already possible to control robots with gestures.</p>
<p class="p2">The latest HMI development is systems that allow the operator to control devices solely by thought. Some companies in the medical industry are already testing implanted chips that capture brain impulses and translate them into digital commands, for example for writing emails.</p>
<h2 class="p3"><span class="s2"><b>From pure operation to assistance</b></span></h2>
<p class="p2">In the future, Human Machine Interfaces will provide various different assistance functions for commissioning, operating, servicing and repairing machines, and also support the process of training users on new systems. Research is already being conducted on solutions that can psychologically interpret human behaviour and register their attention and control capabilities. These so-called empathetic HMIs make it possible for machines such as cars and robots to recognise the intentions of humans in order to work with them flexibly, proactively and safely.</p>
<p>The post <a href="https://future-markets-magazine.com/en/markets-technology-en/diversity-of-human-machine-interfaces/">Diversity of Human Machine Interfaces</a> appeared first on <a href="https://future-markets-magazine.com/en/">Future Markets Magazine</a>.</p>
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		<title>Natural Interaction Thanks to AI</title>
		<link>https://future-markets-magazine.com/en/markets-technology-en/natural-interaction-thanks-to-ai/</link>
		
		<dc:creator><![CDATA[The Quintessence]]></dc:creator>
		<pubDate>Tue, 09 Jan 2024 13:26:39 +0000</pubDate>
				<category><![CDATA[HMI]]></category>
		<category><![CDATA[Markets & Technology]]></category>
		<guid isPermaLink="false">https://future-markets-magazine.com/?p=11699</guid>

					<description><![CDATA[<p>Artificial Intelligence has influenced the interaction between humans and machines like no other technology before.&#8230;</p>
<p>The post <a href="https://future-markets-magazine.com/en/markets-technology-en/natural-interaction-thanks-to-ai/">Natural Interaction Thanks to AI</a> appeared first on <a href="https://future-markets-magazine.com/en/">Future Markets Magazine</a>.</p>
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										<content:encoded><![CDATA[<p class="p1"><span class="s1"><b>Artificial Intelligence has influenced the interaction between humans and machines like no other technology before. However, with increasing capabilities, regulations are also required to make their decisions<span class="Apple-converted-space">&nbsp;</span>transparent, understandable and safe.</b></span></p>
<p class="p1"><span class="s1">J</span><span class="s1">ames Cameron&rsquo;s 1984 film &ldquo;Terminator&rdquo; is a classic that still shapes many people&rsquo;s perception of Artificial Intelligence to this day. In the film, a computer system developed by the military was to start a devastating war against humanity in 1997 to protect itself from being shut down. Now in the 2020s, the horror scenarios predicted in &ldquo;Terminator&rdquo; and similar films have not come to pass. Nevertheless, AI has now become a part of professional and private everyday life, enabling a new era of human-machine collaboration: <a href="https://future-markets-magazine.com/en/encyclopedia/chatbot/" target="_blank" title="Program that simulates human conversation. Chatbots are not just speech-based, but can also work using&hellip;" class="encyclopedia">chatbot</a>s respond flawlessly to questions, smart home devices are controlled by voice and cobots work hand in hand with humans. AI systems are the basis for many innovative Human Machine Interfaces like voice and gesture controls.</span></p>
<h2 class="p3"><span class="s2"><b>Attempt at a definition</b></span></h2>
<p class="p2">But what exactly is meant by Artificial<span class="Apple-converted-space">&nbsp;</span>Intelligence? There is, in fact, no universally accepted definition in science or practice. The draft of the European &ldquo;AI&nbsp;Act&rdquo; defines artificial intelligence as &ldquo;software that is developed with one or more (&hellip;) techniques (&hellip;) for a given set of human-defined objectives and generates outputs such as content, predictions, recommendations, or decisions influencing the environments they interact with.&rdquo; At its core, AI uses <a href="https://future-markets-magazine.com/en/encyclopedia/algorithm/" target="_blank" title="A generally interpretable unique description of a sequence of actions to resolve a &ndash; usually&hellip;" class="encyclopedia">algorithm</a>s and complex mathematical models to analyse data and identify patterns. Like humans, AI is supposed to learn from experience, make judgments and solve problems independently&nbsp;&ndash; to be able to perform tasks increasingly better.</p>
<h2 class="p3"><b>Several subareas</b></h2>
<p class="p2"><span class="s1">The term &ldquo;artificial intelligence&rdquo; covers several subareas, including <a href="https://future-markets-magazine.com/en/encyclopedia/machine-learning/" target="_blank" title="Procedure by which computer systems acquire knowledge independently and can expand their knowledge, allowing them&hellip;" class="encyclopedia">Machine Learning</a> and <a href="https://future-markets-magazine.com/en/encyclopedia/deep-learning/" target="_blank" title="Sub-area of machine learning in which deep neural networks are used. Whilst machine learning works&hellip;" class="encyclopedia">Deep Learning</a>. In <a href="https://future-markets-magazine.com/en/encyclopedia/machine-learning/" target="_blank" title="Procedure by which computer systems acquire knowledge independently and can expand their knowledge, allowing them&hellip;" class="encyclopedia">Machine Learning</a> (ML), the system independently discovers connections based on example data. Thus, AI systems can learn from data and solve problems on their own without being explicitly programmed in the form of rules. <a href="https://future-markets-magazine.com/en/encyclopedia/machine-learning/" target="_blank" title="Procedure by which computer systems acquire knowledge independently and can expand their knowledge, allowing them&hellip;" class="encyclopedia">Machine Learning</a> is particularly suitable for recognising and generating so-called &ldquo;patterns&rdquo; from existing<span class="Apple-converted-space">&nbsp;</span>datasets&nbsp;&ndash; for example, the system can thus recognise which gesture a hand performs. <a href="https://future-markets-magazine.com/en/encyclopedia/deep-learning/" target="_blank" title="Sub-area of machine learning in which deep neural networks are used. Whilst machine learning works&hellip;" class="encyclopedia">Deep Learning</a> goes a step further by automating further aspects of the learning and training process. <a href="https://future-markets-magazine.com/en/encyclopedia/deep-learning/" target="_blank" title="Sub-area of machine learning in which deep neural networks are used. Whilst machine learning works&hellip;" class="encyclopedia">Deep Learning</a> <a href="https://future-markets-magazine.com/en/encyclopedia/algorithm/" target="_blank" title="A generally interpretable unique description of a sequence of actions to resolve a &ndash; usually&hellip;" class="encyclopedia">algorithm</a>s can decipher unstructured datasets such as texts or images, so much less human intervention is required.</span></p>
<h2 class="p3"><span class="s2"><b>AI becomes creative</b></span></h2>
<p class="p2"><span class="s2">Thanks to ChatGPT, the latest technological developments in AI are currently a hot topic&nbsp;&ndash; the so-called generative AI and foundation models. They are capable of independently generating content such as software code, texts, images and music. This sets generative AI apart from &ldquo;classic&rdquo; discriminative AI, which is designed to differentiate and classify input but does not create new content. Compared to previous AI models, generative systems are particularly powerful as they are trained based on a very large amount of data. With this breadth and amount of information, foundation models can, for example, translate between languages and systematically work through tasks. In terms of HMIs, they offer advantages in voice control, among other things: the conversation with the machine is more natural, and responses can be given based on the context. Additionally, generative AI can process complex commands better. Instead of simple actions, users can give more detailed instructions: the AI can interpret these, ask follow-up questions if necessary and generate appropriate actions.</span></p>
<h2 class="p3"><span class="s2"><b>Legislative regulation</b></span></h2>
<p class="p2">Despite all the advancements, artificial intelligence is still far less sophisticated than portrayed in Hollywood blockbusters. Nevertheless, regulations are needed so that AI can make the right decisions. An AI system is only as good as the database with which it was trained. There have already been several practical examples of AI systems having a certain &ldquo;<a href="https://future-markets-magazine.com/en/encyclopedia/bias/" target="_blank" title="In the context of AI, this term describes the bias of a system that leads&hellip;" class="encyclopedia">bias</a>&rdquo; because the database was not diverse enough. If, for example, a language model were trained only with a North German dialect, the later system would have problems understanding someone from southern Germany. To make AI safe and trustworthy, the European Union has introduced legislation to regulate its development and use: the AI Act. This regulation, which is expected to come into force in 2026, is intended to ensure that AI systems used in the EU are safe, transparent, understandable, non-discriminatory and environmentally friendly. AI systems should be monitored by humans and not by automation to prevent harmful results. Thus, the &ldquo;Terminator&rdquo; should remain pure science fiction in the future.</p>
<h2 class="p1"><b>Boom in Edge AI processors</b></h2>
<p class="p3"><span class="s1"><b>14.54 </b></span><b>billion US dollars </b>in 2022</p>
<p class="p3"><span class="s1"><b>54.38 </b></span><b>billion US dollars </b>in 2029</p>
<p class="p4">To realise AI functions in Human Machine Interfaces, so-called Edge AI processors are important&nbsp;as they can evaluate the data directly on-site and thus ensure a quick<span class="Apple-converted-space">&nbsp; </span>response to commands. According to Maximize Market Research, the market will grow by an average<span class="Apple-converted-space">&nbsp; </span>of 20.1&nbsp;percent annually in the coming years.</p>
<p>The post <a href="https://future-markets-magazine.com/en/markets-technology-en/natural-interaction-thanks-to-ai/">Natural Interaction Thanks to AI</a> appeared first on <a href="https://future-markets-magazine.com/en/">Future Markets Magazine</a>.</p>
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		<title>How does gesture control work?</title>
		<link>https://future-markets-magazine.com/en/markets-technology-en/how-does-gesture-control-work/</link>
		
		<dc:creator><![CDATA[The Quintessence]]></dc:creator>
		<pubDate>Mon, 08 Jan 2024 12:36:57 +0000</pubDate>
				<category><![CDATA[HMI]]></category>
		<category><![CDATA[Markets & Technology]]></category>
		<guid isPermaLink="false">https://future-markets-magazine.com/?p=11593</guid>

					<description><![CDATA[<p>Gesture control is a Human Machine Interface technology that detects and interprets human body movements&#8230;</p>
<p>The post <a href="https://future-markets-magazine.com/en/markets-technology-en/how-does-gesture-control-work/">How does gesture control work?</a> appeared first on <a href="https://future-markets-magazine.com/en/">Future Markets Magazine</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p class="p1"><span class="s1"><b>Gesture control is a Human Machine Interface technology that detects and interprets human body movements for interaction with devices without direct physical contact. Thanks to its natural form of communication, this technology is spreading into an increasing number of fields.</b></span></p>
<p class="p1"><span class="s1">T</span><span class="s1">humbs up, waving, the open hand as a stop sign&nbsp;&ndash; gestures are a natural form of communication for humans. Thanks to significant advancements in sensor technology and artificial intelligence in recent years, it is now possible to control machines and devices through gestures.</span></p>
<p class="p2"><span class="s1">The breakthrough came with the introduction of Nintendo&rsquo;s Wii console in 2007 and Microsoft&rsquo;s Kinect motion control in 2010. Both solutions were developed for the gaming market&nbsp;&ndash; and entertainment electronics still dominate the gesture control market today. According to market analysts from Grand View Research, the segment had a revenue share of 59.4&nbsp;percent in 2022.</span></p>
<p class="p2"><span class="s1">However, other industries are also discovering the benefits of gesture control for operating devices and machinery: for example, both the automotive industry and healthcare sector have placed great emphasis on adopting gesture recognition. This technology makes it easy and intuitive for users to interact with computers and other devices. The COVID-19 pandemic has further focused attention on gesture control, as it enables contactless and thus hygienic operation.</span></p>
<blockquote>
<p class="p1"><b>Gesture recognition market in 2031: </b><span class="s1"><b>88.3 </b></span><b>billion US dollars</b></p>
<p class="p3">In 2021, the market had a volume of 13.9&nbsp;billion US dollars. Accordingly, the expected average annual market growth is 20.6&nbsp;percent.</p>
<p class="p4"><span class="s2"><i>Source: Allied Market Research</i></span></p>
</blockquote>
<h2 class="p3"><b>Control via Wearables</b></h2>
<p class="p2">Various different technologies are used to detect user movements. One option is special <a href="https://future-markets-magazine.com/en/encyclopedia/wearables/" target="_blank" title="Miniature electronic systems embedded into everyday objects which can be worn on &ndash; or even&hellip;" class="encyclopedia">wearables</a>, such as bracelets or rings, equipped with motion sensors that capture the rotation rate or acceleration of the wrist. An intelligent <a href="https://future-markets-magazine.com/en/encyclopedia/algorithm/" target="_blank" title="A generally interpretable unique description of a sequence of actions to resolve a &ndash; usually&hellip;" class="encyclopedia">algorithm</a> recognises which gesture has been performed and issues the corresponding command.</p>
<h2 class="p3"><span class="s1"><b>Camera-based Solutions</b></span></h2>
<p class="p2"><span class="s1">Another approach is camera-based systems. In principle, 2D cameras can capture and interpret movements. However, the <a href="https://future-markets-magazine.com/en/encyclopedia/algorithm/" target="_blank" title="A generally interpretable unique description of a sequence of actions to resolve a &ndash; usually&hellip;" class="encyclopedia">algorithm</a>s used have difficulty distinguishing movements in front of the screen correctly &ndash; the precise capture of distance as the third dimension is missing. For this reason, 3D cameras or image sensors are increasingly being used for gesture control. They have become more affordable in recent years and can be integrated into almost any device due to their small size. These systems complement 2D image data with depth information, mostly obtained through Time-of-Flight technology, which measures the travel time of a light pulse reflected by an object to determine the distance to the camera. Today&rsquo;s image sensors can detect not only general hand movements<span class="Apple-converted-space">&nbsp;</span>but even the movements of each individual finger. </span></p>
<h2 class="p3"><span class="s1"><b>Detection via Thermal Imaging</b></span></h2>
<p class="p2">However, camera-based systems require adequate lighting to reliably recognise gestures. This problem does not affect infrared sensors: they detect the infrared radiation emitted by the human body (passive sensors) or emit infrared radiation themselves as active sensors and capture the reflection. The corresponding <a href="https://future-markets-magazine.com/en/encyclopedia/algorithm/" target="_blank" title="A generally interpretable unique description of a sequence of actions to resolve a &ndash; usually&hellip;" class="encyclopedia">algorithm</a>s then analyse the patterns and movements of this radiation. The <span class="s2">sensors can also generate a depth image</span>. Thus, various different gestures can be recognised depending on predefined movement patterns and <a href="https://future-markets-magazine.com/en/encyclopedia/algorithm/" target="_blank" title="A generally interpretable unique description of a sequence of actions to resolve a &ndash; usually&hellip;" class="encyclopedia">algorithm</a>s. Nevertheless, systems based on infrared sensors tend to be more suitable for simple gestures. Since they are relatively cost-effective, they are used in many industrial, consumer and automotive applications.</p>
<h2 class="p3"><span class="s1"><b>Radar&nbsp;&ndash; Robust and Precise</b></span></h2>
<p class="p2">Unaffected by lighting conditions, resistant to contaminants, and with high resolution, <a href="https://future-markets-magazine.com/en/encyclopedia/radar/" target="_blank" title="Radio detection and ranging" class="encyclopedia">radar</a> is increasingly conquering the field of gesture control. Even the smallest movements can be detected by a <a href="https://future-markets-magazine.com/en/encyclopedia/radar/" target="_blank" title="Radio detection and ranging" class="encyclopedia">radar</a> device, with the latest systems offering a resolution of just one millimetre. <a href="https://future-markets-magazine.com/en/encyclopedia/radar/" target="_blank" title="Radio detection and ranging" class="encyclopedia">Radar</a> sensors measure the speed, direction of movement, distance and angular position in real time to detect changes in the position of objects. This makes it possible to track and depict movements of persons or specific<span class="Apple-converted-space">&nbsp;</span>motion patterns. And for those who associate <a href="https://future-markets-magazine.com/en/encyclopedia/radar/" target="_blank" title="Radio detection and ranging" class="encyclopedia">radar</a> with the large rotating antennas on ships&nbsp;&ndash; the <a href="https://future-markets-magazine.com/en/encyclopedia/radar/" target="_blank" title="Radio detection and ranging" class="encyclopedia">radar</a> sensors needed for gesture recognition fit on a microchip.</p>
<h2 class="p3"><span class="s1"><b>AI and Edge Computing</b></span></h2>
<p class="p2"><span class="s2">No matter which technology is used for gesture control, one challenge remains: everyone performs gestures in a different manner. This means that the systems must be able to recognise numerous interpretations of a gesture. Artificial intelligence and <a href="https://future-markets-magazine.com/en/encyclopedia/machine-learning/" target="_blank" title="Procedure by which computer systems acquire knowledge independently and can expand their knowledge, allowing them&hellip;" class="encyclopedia">machine learning</a> processes are highly useful in this regard: through complex signal evaluations, gestures can be clearly identified and classified. To process sensor data in real time and achieve the fast response times necessary for device operation, <a href="https://future-markets-magazine.com/en/encyclopedia/machine-learning/" target="_blank" title="Procedure by which computer systems acquire knowledge independently and can expand their knowledge, allowing them&hellip;" class="encyclopedia">machine learning</a> <a href="https://future-markets-magazine.com/en/encyclopedia/algorithm/" target="_blank" title="A generally interpretable unique description of a sequence of actions to resolve a &ndash; usually&hellip;" class="encyclopedia">algorithm</a>s are increasingly being executed locally on the chip, close to the sensor itself&nbsp;&ndash; typically referred to as the &ldquo;edge.&rdquo;</span></p>
<p>The post <a href="https://future-markets-magazine.com/en/markets-technology-en/how-does-gesture-control-work/">How does gesture control work?</a> appeared first on <a href="https://future-markets-magazine.com/en/">Future Markets Magazine</a>.</p>
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		<title>Monitoring vital parameters with HMIs</title>
		<link>https://future-markets-magazine.com/en/markets-technology-en/monitoring-vital-parameters-with-hmis/</link>
		
		<dc:creator><![CDATA[The Quintessence]]></dc:creator>
		<pubDate>Mon, 08 Jan 2024 15:07:41 +0000</pubDate>
				<category><![CDATA[HMI]]></category>
		<category><![CDATA[Markets & Technology]]></category>
		<guid isPermaLink="false">https://future-markets-magazine.com/?p=11626</guid>

					<description><![CDATA[<p>Systems that capture users’ vital parameters represent a form of Human Machine Interface that is&#8230;</p>
<p>The post <a href="https://future-markets-magazine.com/en/markets-technology-en/monitoring-vital-parameters-with-hmis/">Monitoring vital parameters with HMIs</a> appeared first on <a href="https://future-markets-magazine.com/en/">Future Markets Magazine</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p class="p1"><span class="s1"><b>Systems that capture users&rsquo; vital parameters represent a form of Human Machine Interface that is relevant not only in medicine. They can be used to monitor a person&rsquo;s health and ensure that they are fit enough to operate machinery such as a car properly.</b></span></p>
<p class="p1">Tired? Angry? Inattentive? Or even sick? A person&rsquo;s state of mind or wellbeing can have a significant impact on their ability to use and operate machinery and on safety. This is why HMIs are being equipped with technology for monitoring a user&rsquo;s vital parameters in an increasing number of domains. These interfaces are not necessarily used to receive and execute control commands from the user. They are mainly utilised to monitor the user&rsquo;s condition and trigger an action when certain changes in their vital parameters are registered.</p>
<p class="p2">The healthcare sector is the natural home of such HMIs: from the tiny pulse meter clamped on a finger to the highly advanced, sophisticated technology of artificial intelligence&nbsp;&ndash; everywhere, HMI technology is an essential part of the assessment, monitoring and treatment of patients. Typically, sensors from various devices are stuck to the patient&rsquo;s skin to measure brain waves, impedance, motion, blood oxygen and temperature data. A local processor system can create individual warning messages for the patient based on the data obtained and automatically alert a caregiver if it detects unusual changes in the patient&rsquo;s condition.</p>
<h2 class="p3"><b>Recognising cardiac activity</b></h2>
<p class="p2">Thanks to the success of smartphones and smartwatches, many of these parameters can now also be measured in high quality wherever the wearer is. This includes cardiac activity, where two methods have prevailed. The simplest is the single-channel ECG: here, two electrodes are integrated into a smartwatch, for example. The electrode on the back of the device is in contact with the wearer&rsquo;s arm, and the second electrode on the top of the watch is activated by touching it with a finger on the other hand. In the automotive sector, so-called multi-touch ECGs are used. Here, the ECG sensor technology is integrated into various positions such as the steering wheel, gear lever or armrests. The system automatically detects which electrodes are in contact with the user. Thus, ECG measurements can take place unnoticed in the background, while the human has a high degree of freedom of movement.</p>
<h2 class="p3"><b>Analysing vital parameters through light</b></h2>
<p class="p2"><span class="s1">Photoplethysmography (PPG), which measures a person&rsquo;s heart </span><span class="s2">rate optically using infrared light, has an entirely different </span><span class="s3">operating principle. It detects how much light emitted by the system is reflected by the skin. This amount depends on how much blood flows through the superficial capillaries. Since the blood volume in the capillaries increases with each heartbeat, more light is absorbed and less reflected in that moment. The system converts the reflected amount of light into a pulse wave. The heart rate can then be determined through this pulse wave analysis. If RGB cameras are used to capture the light, the respiratory rate and oxygen saturation can also be determined contactlessly by analysing the red, green and blue components in the PPG signals. Recent studies have shown that the pulse wave signal can also be measured with a camera placed a few centimetres to metres away from the skin.</span></p>
<h2 class="p3"><span class="s1"><b>Radar-based sensors</b></span></h2>
<p class="p2"><span class="s1"><a href="https://future-markets-magazine.com/en/encyclopedia/radar/" target="_blank" title="Radio detection and ranging" class="encyclopedia">Radar</a>-based sensors can even capture heart and breathing values through clothing and over a distance of several metres. Electromagnetic waves with a frequency of, for example, 60&nbsp;gigahertz are used, which are reflected by the body. Based on the reflected rays, the sensor detects the vibration of the skin caused by the pulse wave. Such systems are already used to monitor the driver&rsquo;s condition in trucks, trains or aeroplanes.</span></p>
<h2 class="p3"><span class="s1"><b>Cameras read emotions </b></span></h2>
<p class="p2"><span class="s1">Camera systems also offer several possibilities for monitoring vital parameters. In addition to photoplethysmography, they can also recognise a person&rsquo;s state of consciousness. Special <a href="https://future-markets-magazine.com/en/encyclopedia/cmos/" target="_blank" title="Complementary Metal Oxide Semiconductor" class="encyclopedia">CMOS</a> cameras &ndash; usually with a resolution of one to two megapixels &ndash; take 30 or 60 frames per second in the infrared spectrum, depending on the model. A downstream system evaluates them and analyses, for example, the driver&rsquo;s direction of gaze or the frequency of eyelid closure. From this, conclusions can be drawn about a distraction or<span class="Apple-converted-space">&nbsp;</span>increasing fatigue of the person, and if necessary, an alarm can be triggered. State-of-the-art solutions are able to recognise &ndash; in part thanks to AI&nbsp;&ndash; the smallest changes in behaviour, sleepiness, negative emotions and the possible influence of alcohol or drugs. Ultimately, such a system can form a complete picture of a person&rsquo;s physical and emotional state. </span></p>
<p>The post <a href="https://future-markets-magazine.com/en/markets-technology-en/monitoring-vital-parameters-with-hmis/">Monitoring vital parameters with HMIs</a> appeared first on <a href="https://future-markets-magazine.com/en/">Future Markets Magazine</a>.</p>
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		<title>Feedback technologies in HMIs</title>
		<link>https://future-markets-magazine.com/en/markets-technology-en/feedback-technologies-in-hmis/</link>
		
		<dc:creator><![CDATA[The Quintessence]]></dc:creator>
		<pubDate>Thu, 11 Jan 2024 13:29:51 +0000</pubDate>
				<category><![CDATA[HMI]]></category>
		<category><![CDATA[Markets & Technology]]></category>
		<guid isPermaLink="false">https://future-markets-magazine.com/?p=11936</guid>

					<description><![CDATA[<p>With feedback technologies, Human Machine Interfaces can provide feedback to humans. The applications range from&#8230;</p>
<p>The post <a href="https://future-markets-magazine.com/en/markets-technology-en/feedback-technologies-in-hmis/">Feedback technologies in HMIs</a> appeared first on <a href="https://future-markets-magazine.com/en/">Future Markets Magazine</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p class="p1"><span class="s1"><b>With feedback technologies, Human Machine Interfaces can provide feedback to humans. The applications range from a simple confirmation of the received command to the transmission of diverse information.</b></span></p>
<p class="p1">The interaction between humans and machines is usually not one-sided, but rather a kind of communication: the operator issues a command and receives feedback on whether the command has been received. For example, with toggle switches, it is the changed position, and with push-buttons, it is often a certain resistance that must be overcome, sometimes coupled with a control light. Important for operators of many machines is also direct feedback on the force or the angle of rotation triggered by the operating part. For example, an excavator operator can feel the strength of the force with which a shovel penetrates the ground through the resistance of the operating lever of a hydraulic system. The same applies to machine tools: through mechanical operating parts, force and vibrations are transmitted directly to the hand and body of the operator.</p>
<blockquote>
<h2 class="p1"><b>The market for haptic touchscreens is growing rapidly</b></h2>
<p class="p2"><span class="s1"><b>17.32 </b></span><b>billion US dollars </b>in 2022</p>
<p class="p2"><span class="s1"><b>47 </b></span><b>billion US dollars </b>in 2030</p>
<p class="p5"><span class="s2"><i>Source: Verified Market Research</i></span></p>
</blockquote>
<h2 class="p3"><span class="s1"><b>Operate with feeling</b></span></h2>
<p class="p2"><span class="s2">With the introduction of electronic controls and operating elements, however, this haptic feedback has been lost. But thanks to microelectronics, the feeling can be replicated in modern Human Machine Interfaces. In general, sensors detect the force that the human applies to the operating part. If necessary, additional sensors also measure the force or angle at the executing part&nbsp;&ndash; that is, the tool, the shovel of an excavator or the wheel of a car. Micro-<a href="https://future-markets-magazine.com/en/encyclopedia/actuator/" target="_blank" title="A component which converts electronic signals into mechanical motion or other physical quantities, such as&hellip;" class="encyclopedia">actuator</a>s at the operating part can then, for example, cause a noticeable counter-movement based on these measured values. The technologies used for this are summarised under the term &ldquo;<a href="https://future-markets-magazine.com/en/encyclopedia/force-feedback/" target="_blank" title="The application of physical force in response to user inputs." class="encyclopedia">force feedback</a>&rdquo;.</span></p>
<h2 class="p3"><span class="s1"><b>Gaming leads the way</b></span></h2>
<p class="p2"><span class="s2">Such systems have been well-known in the gaming sector for a long time, for example with driving simulators: a steering wheel with <a href="https://future-markets-magazine.com/en/encyclopedia/force-feedback/" target="_blank" title="The application of physical force in response to user inputs." class="encyclopedia">force feedback</a> technology generates vibrations and simulates gravity. High-end systems dial into the physics and the audio engine of a game to enable an ultra-realistic experience. The player feels in real time the roar of the engine of their virtual race car, the tyre traction, the nature of the terrain of the track and the feedback of the steering wheel. So it feels as if you are sitting behind the wheel of a real car.</span></p>
<h2 class="p3"><span class="s1"><b>Feedback from the car</b></span></h2>
<p class="p2"><a href="https://future-markets-magazine.com/en/encyclopedia/force-feedback/" target="_blank" title="The application of physical force in response to user inputs." class="encyclopedia">Force feedback</a> solutions are found not only in virtual vehicles but increasingly also in real ones: especially in the context of highly automated driving, the classic steering wheel with mechanical steering column is being replaced by mechatronic <a href="https://future-markets-magazine.com/en/encyclopedia/actuator/" target="_blank" title="A component which converts electronic signals into mechanical motion or other physical quantities, such as&hellip;" class="encyclopedia">actuator</a>s&nbsp;&ndash; this is called steer-by-wire. Thanks to <a href="https://future-markets-magazine.com/en/encyclopedia/force-feedback/" target="_blank" title="The application of physical force in response to user inputs." class="encyclopedia">force feedback</a>, however, the mechatronic steering wheel conveys exactly the same feeling as a classic mechanical one. Additional functions can also be realised &ndash; for example a vibration of the steering wheel when the car detects that the driver is getting tired.</p>
<p class="p2">Accelerator and brake pedals are also equipped with <a href="https://future-markets-magazine.com/en/encyclopedia/force-feedback/" target="_blank" title="The application of physical force in response to user inputs." class="encyclopedia">force feedback</a>. Such active accelerator pedals with integrated <a href="https://future-markets-magazine.com/en/encyclopedia/actuator/" target="_blank" title="A component which converts electronic signals into mechanical motion or other physical quantities, such as&hellip;" class="encyclopedia">actuator</a> and freely programmable haptic signals can, for example, help the driver to drive as fuel-efficiently as possible: depending on the selected driving program, a variable pressure point in the pedal travel can be generated, which signals the optimal accelerator pedal position to the driver.</p>
<h2 class="p3"><span class="s1"><b>Haptic touchscreens</b></span></h2>
<p class="p2">Even touchscreens, which are becoming increasingly popular as HMIs, can be equipped with feedback functions. If touchscreens are supplemented by sensors that measure the pressure of the finger on the surface, it is not just touch that can trigger an action, but also the press of a button. The received command can then, for example, be acknowledged by the display with a vibration. This is caused, for example, by electrostatic <a href="https://future-markets-magazine.com/en/encyclopedia/actuator/" target="_blank" title="A component which converts electronic signals into mechanical motion or other physical quantities, such as&hellip;" class="encyclopedia">actuator</a>s. This haptic technology is characterised by a stroke of up to 0.8&nbsp;millimetres, which allows for button-like feedback. Alternatively, piezo <a href="https://future-markets-magazine.com/en/encyclopedia/actuator/" target="_blank" title="A component which converts electronic signals into mechanical motion or other physical quantities, such as&hellip;" class="encyclopedia">actuator</a>s are integrated into the display. This technology delivers a stronger and more precise haptic event. In contrast to electrostatic <a href="https://future-markets-magazine.com/en/encyclopedia/actuator/" target="_blank" title="A component which converts electronic signals into mechanical motion or other physical quantities, such as&hellip;" class="encyclopedia">actuator</a>s, the deflection with piezo <a href="https://future-markets-magazine.com/en/encyclopedia/actuator/" target="_blank" title="A component which converts electronic signals into mechanical motion or other physical quantities, such as&hellip;" class="encyclopedia">actuator</a>s is significantly smaller and is in the range of up to 0.3&nbsp;millimetres.</p>
<h2 class="p3"><span class="s1"><b>Addressing the sense of touch without contact</b></span></h2>
<p class="p2">However, operating elements are increasingly being controlled completely without contact, for example through glances, hand gestures or voice control. Until now, users have received control-related feedback in the form of displays or acoustic signals. The Institute of Construction Technology and Technical Design at the University of Stuttgart is currently working on enabling haptic feedback here as well. This involves the use of ultrasound waves: they are projected onto the palm of the hand, for example as circles, triangles or moving points, and produce a tingling sensation. Once you have learned the language of these signals, this feeling helps to move the hand in the right direction and at the right speed.</p>
<p class="p2"><span class="s1">Feedback technologies are an important part of Human Machine Interfaces. They improve the user experience and open up new possibilities for the optimisation of safe and efficient workflows. </span></p>
<p>The post <a href="https://future-markets-magazine.com/en/markets-technology-en/feedback-technologies-in-hmis/">Feedback technologies in HMIs</a> appeared first on <a href="https://future-markets-magazine.com/en/">Future Markets Magazine</a>.</p>
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		<title>Human Machine Interfaces in the metaverse</title>
		<link>https://future-markets-magazine.com/en/markets-technology-en/human-machine-interfaces-in-the-metaverse/</link>
		
		<dc:creator><![CDATA[The Quintessence]]></dc:creator>
		<pubDate>Thu, 11 Jan 2024 14:14:17 +0000</pubDate>
				<category><![CDATA[HMI]]></category>
		<category><![CDATA[Markets & Technology]]></category>
		<guid isPermaLink="false">https://future-markets-magazine.com/?p=11957</guid>

					<description><![CDATA[<p>Rarely has a term such as the Metaverse garnered such rapid and widespread media attention.&#8230;</p>
<p>The post <a href="https://future-markets-magazine.com/en/markets-technology-en/human-machine-interfaces-in-the-metaverse/">Human Machine Interfaces in the metaverse</a> appeared first on <a href="https://future-markets-magazine.com/en/">Future Markets Magazine</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p class="p1"><span class="s1"><b>Rarely has a term such as the Metaverse garnered such rapid and widespread media attention. Fundamentally,<span class="Apple-converted-space">&nbsp;</span>it&rsquo;s about the experience of a </b></span><span class="s2"><b>virtual world that individuals </b></span><span class="s1"><b>can shape according to their own ideas. Pioneering Human </b></span><b>Machine Interfaces will be a core </b><span class="s1"><b>technology in this endeavour.</b></span></p>
<p class="p1">It&rsquo;s posited to be nothing less than the future of the Internet&nbsp;&ndash; the Metaverse. At its heart, it&rsquo;s about a new, complex virtual world where one lives as a <a href="https://future-markets-magazine.com/en/encyclopedia/digital-twin/" target="_blank" title="A digital representation of a real entity or system. The implementation of a digital twin&hellip;" class="encyclopedia">digital twin</a> or <a href="https://future-markets-magazine.com/en/encyclopedia/avatar/" target="_blank" title="An avatar is a computer-generated 3D character that represents a human user in the online&hellip;" class="encyclopedia">avatar</a> and may, in the future, also work and carry out daily activities. There are numerous connections with the real world: for example, virtual goods can be purchased with real money within the Metaverse. Behind <a href="https://future-markets-magazine.com/en/encyclopedia/avatar/" target="_blank" title="An avatar is a computer-generated 3D character that represents a human user in the online&hellip;" class="encyclopedia">avatar</a>s are real people, and behind virtual machines are real industrial complexes in the sense of a <a href="https://future-markets-magazine.com/en/encyclopedia/digital-twin/" target="_blank" title="A digital representation of a real entity or system. The implementation of a digital twin&hellip;" class="encyclopedia">digital twin</a>. &ldquo;The Metaverse is one of the most thrilling visions of our time,&rdquo; says Dr Bernhard Rohleder, CEO of the German industry association Bitkom.</p>
<p class="p2">The Metaverse is built upon technologies that are already well-established, such as augmented and virtual reality, <a href="https://future-markets-magazine.com/en/encyclopedia/blockchain/" target="_blank" title="A virtual ledger in a network of computers. Each change is recorded and distributed and&hellip;" class="encyclopedia">blockchain</a>, or artificial intelligence. The representation of virtual three-dimensional spaces, objects or individuals and the ability to interact with them are increasingly being employed not only in entertainment, marketing and eCommerce but also being tested and applied in industry, education and services. What has long been familiar to computer gamers is now being discovered as potential across various industries.</p>
<p><img decoding="async" class="alignnone size-full wp-image-11963" src="https://future-markets-magazine.com/wp-content/uploads/2024/01/elements-of-the-metaverse.jpg" alt="Metaverse, leverages AI, VR, and blockchain, creating a virtual world shaped by users, with Human Machine Interfaces at its core." width="1140" height="961" srcset="https://future-markets-magazine.com/wp-content/uploads/2024/01/elements-of-the-metaverse.jpg 1140w, https://future-markets-magazine.com/wp-content/uploads/2024/01/elements-of-the-metaverse-237x200.jpg 237w, https://future-markets-magazine.com/wp-content/uploads/2024/01/elements-of-the-metaverse-300x253.jpg 300w, https://future-markets-magazine.com/wp-content/uploads/2024/01/elements-of-the-metaverse-768x647.jpg 768w, https://future-markets-magazine.com/wp-content/uploads/2024/01/elements-of-the-metaverse-800x674.jpg 800w, https://future-markets-magazine.com/wp-content/uploads/2024/01/elements-of-the-metaverse-320x270.jpg 320w, https://future-markets-magazine.com/wp-content/uploads/2024/01/elements-of-the-metaverse-178x150.jpg 178w, https://future-markets-magazine.com/wp-content/uploads/2024/01/elements-of-the-metaverse-371x313.jpg 371w" sizes="(max-width: 1140px) 100vw, 1140px"></p>
<h2 class="p3"><span class="s2"><b>Realistic interaction</b></span></h2>
<p class="p2">A core element of the Metaverse is the potential for realistic interaction in real time between different users or between users and machines. The immense advancements in hardware&nbsp;&ndash; both at the infrastructure level and in Human Machine Interfaces&nbsp;&ndash; have been prerequisites for the growing acceptance of this new virtual world. The major software companies are now entering the market with their hardware solutions: Meta purchased the VR headset developer Oculus in 2014 and now sells its own headsets under the name Quest 2. Apple has filed several patents over the last decade and aims to bring its VR headset to market in early 2024. Current systems also use controllers that enable targeted &ldquo;touches&rdquo; with virtual objects through finger, hand and arm movements. On the infrastructure side, faster fibre optic networks and the introduction of 5G are reducing the effects of latency times and increasing available bandwidth.</p>
<h2 class="p3"><span class="s2"><b>Collaboration in virtual space</b></span></h2>
<p class="p2">Today, &ldquo;serious&rdquo; applications in industrial environments are possible. For example, Igus, a manufacturer of energy chains and plastic glide and linear bearings, has created its own virtual world where users from around the world can interact and collaborate on projects without the need for physical presence. Automation solutions can be planned, controlled and tested in virtual space using extended reality technologies like virtual reality and <a href="https://future-markets-magazine.com/en/encyclopedia/augmented-reality/" target="_blank" title="A combination of the perceived real world and virtual reality generated by computer. Users are&hellip;" class="encyclopedia">augmented reality</a>. &ldquo;In the future, we will see how collaborative work between humans in the Metaverse and, for instance, the control of robots from virtual worlds will change the way we work together,&rdquo; says Marco Thull, Senior Marketing Activist at Igus.</p>
<h2 class="p3"><span class="s2"><b>Feeling the virtual world</b></span></h2>
<p class="p2">In the future, the virtual world may even become literally &ldquo;tangible.&rdquo; J&uuml;rgen Steimle, a computer science professor at Saarland University, aims to achieve this through ultra-thin electronic films that can be applied to the body like transfer tattoos. Most applications of <a href="https://future-markets-magazine.com/en/encyclopedia/augmented-reality/" target="_blank" title="A combination of the perceived real world and virtual reality generated by computer. Users are&hellip;" class="encyclopedia">augmented reality</a> have one thing in common: they only or primarily address the sense of sight. &ldquo;The sense of touch is usually left out, although it&rsquo;s a crucial factor in how we perceive our world,&rdquo; explains J&uuml;rgen Steimle, who leads the research group on Human-Computer Interaction at Saarland University.</p>
<p class="p2">Steimle&rsquo;s team has developed an ultra-thin, only 35&nbsp;micrometres thick electronic film in the project &ldquo;Tacttoo&rdquo;, which can be applied to the skin and stimulate the sense of touch solely through electrical stimuli, without any moving parts. Because the film is so thin, objects can still be perceived and felt as before. Not only can haptic experiences for purely digital objects be created&nbsp;&ndash; as already possible with other solutions&nbsp;&ndash; but real objects can also be extended with other sensory impressions. For example, the technology could be used in product design: with the help of <a href="https://future-markets-magazine.com/en/encyclopedia/augmented-reality/" target="_blank" title="A combination of the perceived real world and virtual reality generated by computer. Users are&hellip;" class="encyclopedia">augmented reality</a> and a physical prototype, the haptics of different materials could be tried out.</p>
<h2 class="p3"><span class="s2"><b>Standards for an open Metaverse</b></span></h2>
<p class="p2">For the Metaverse to find broad application, a range of technologies for collaborative spatial data processing must be integrated, from interactive 3D graphics to physical simulations to the online economy. The Metaverse&rsquo;s potential will only be unlocked if it is built on a foundation of open standards. To this end, the Metaverse Standards Forum was established in 2023, a non-profit consortium that doesn&rsquo;t want to develop its own standards but brings together various Metaverse stakeholders to create consensus on interoperability requirements. &ldquo;Interoperability is the key to the metaverse scaling to its full potential beyond siloed games, experiences and worlds, and the unprecedented level of participation in the Forum demonstrates strong industry interest in the broad cooperation necessary to bring that vision to life,&rdquo; says Neil&nbsp;Trevett, president of the Khronos Group and initial president of the Metaverse Standards Forum.</p>
<p>The post <a href="https://future-markets-magazine.com/en/markets-technology-en/human-machine-interfaces-in-the-metaverse/">Human Machine Interfaces in the metaverse</a> appeared first on <a href="https://future-markets-magazine.com/en/">Future Markets Magazine</a>.</p>
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		<title>Technologies for an immersive gaming experience</title>
		<link>https://future-markets-magazine.com/en/markets-technology-en/technologies-for-an-immersive-gaming-experience/</link>
		
		<dc:creator><![CDATA[The Quintessence]]></dc:creator>
		<pubDate>Thu, 11 Jan 2024 14:07:04 +0000</pubDate>
				<category><![CDATA[HMI]]></category>
		<category><![CDATA[Markets & Technology]]></category>
		<guid isPermaLink="false">https://future-markets-magazine.com/?p=11947</guid>

					<description><![CDATA[<p>Immersion is the key term in the gaming sector. Gamers want to dive into the &#8230;</p>
<p>The post <a href="https://future-markets-magazine.com/en/markets-technology-en/technologies-for-an-immersive-gaming-experience/">Technologies for an immersive gaming experience</a> appeared first on <a href="https://future-markets-magazine.com/en/">Future Markets Magazine</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p class="p1"><span class="s1"><b>Immersion is the key term in the gaming sector. Gamers want to dive into the<span class="Apple-converted-space">&nbsp; </span>game, to experience the virtual world as realistically as possible. The industry is continually bringing new solutions onto the market&nbsp;&ndash; from game controllers to Brain Computer Interfaces.</b></span></p>
<p class="p1">Anyone who has ever been engrossed in a game knows what &ldquo;<a href="https://future-markets-magazine.com/en/encyclopedia/immersive/" target="_blank" title="A term describing a type of experience or technology that completely immerses the user in&hellip;" class="encyclopedia">immersive</a>&rdquo; means. It comes from the Latin &ldquo;immersio,&rdquo; meaning to dive in. In the context of computer games, the word describes the extent to which a player perceives themselves to become part of the game world. Besides the pure visuals, such as a first-person perspective, the interaction with the virtual world is decisive.</p>
<p><img loading="lazy" decoding="async" class="alignnone size-full wp-image-11948" src="https://future-markets-magazine.com/wp-content/uploads/2024/01/demgraphy-gamers-europe.jpg" alt="The demographics of gamers in Europe" width="872" height="1488" srcset="https://future-markets-magazine.com/wp-content/uploads/2024/01/demgraphy-gamers-europe.jpg 872w, https://future-markets-magazine.com/wp-content/uploads/2024/01/demgraphy-gamers-europe-117x200.jpg 117w, https://future-markets-magazine.com/wp-content/uploads/2024/01/demgraphy-gamers-europe-176x300.jpg 176w, https://future-markets-magazine.com/wp-content/uploads/2024/01/demgraphy-gamers-europe-768x1311.jpg 768w, https://future-markets-magazine.com/wp-content/uploads/2024/01/demgraphy-gamers-europe-600x1024.jpg 600w, https://future-markets-magazine.com/wp-content/uploads/2024/01/demgraphy-gamers-europe-188x320.jpg 188w, https://future-markets-magazine.com/wp-content/uploads/2024/01/demgraphy-gamers-europe-88x150.jpg 88w, https://future-markets-magazine.com/wp-content/uploads/2024/01/demgraphy-gamers-europe-183x313.jpg 183w" sizes="(max-width: 872px) 100vw, 872px"></p>
<h2 class="p3"><span class="s1"><b>Familiarity with Digital Technology</b></span></h2>
<p class="p2"><span class="s1">The industry uses all the possibilities offered by modern Human Machine Interfaces, making it an exciting testing ground for new technologies. &ldquo;Gaming is more than just entertainment. Through interactive gaming experiences, users are playfully familiarised with modern technology. As they dive into virtual worlds, they intuitively learn to handle digital interfaces, menus and control options,&rdquo; says Dr Sebastian Kl&ouml;&szlig;, head of Consumer Technology at Bitkom. Young people&rsquo;s familiarity with complex Human Machine Interfaces is even utilised by the military, which uses HMIs resembling gaming controllers rather than military equipment&nbsp;&ndash; many systems can be used by young soldiers without intensive training.</span></p>
<h2 class="p3"><span class="s1"><b>Haptic feedback in controllers</b></span></h2>
<p class="p2"><span class="s2">To achieve the goal of an <a href="https://future-markets-magazine.com/en/encyclopedia/immersive/" target="_blank" title="A term describing a type of experience or technology that completely immerses the user in&hellip;" class="encyclopedia">immersive</a> gaming experience, manufacturers are constantly coming up with new ideas. This starts with the &ldquo;simple&rdquo; controller such as the PlayStation 5 from Sony: it makes the game action palpable through haptically fine-tunable vibrations. Adaptive triggers allow the adjustment of the analog shoulder buttons. In this way, certain activities in the game, such as shooting, accelerating and jumping, become more nuanced. Moreover, Sony has recently patented a new controller design that integrates an elastic area that can change its shape and temperature and respond to various physical inputs such as pressing or rubbing. This would offer new possibilities for immersion, such as the controller being able to enhance intense game moments with heat.</span></p>
<h2 class="p3"><span class="s1"><b>Measured pressure</b></span></h2>
<p class="p2"><span class="s1">Keyboards with force sensor technology are already a reality, although they may not be as visionary as some other technologies. They are used, for example, in special gaming laptops. Typically, the W, A, S and D keys are supplemented by a force function, making the keyboard much more intuitive and sensory for players to operate. &ldquo;Imagine driving down your local highway and your accelerator is restricted to just 2 options, &lsquo;off&rsquo; or &lsquo;full speed&rsquo;. Reality-based physics calls for acceleration dependent on how hard you press on the accelerator pedal, or how hard you turn the steering wheel. This is the difference Peratech intelligent tactile sensing makes,&rdquo; explains Jim Thomas, CCO of Peratech. The company equips, for example, the Lenovo Legion 7i and 7 gaming laptops with corresponding force keys.</span></p>
<h2 class="p3"><span class="s1"><b>Capturing head movements</b></span></h2>
<p class="p2"><span class="s1">Lenovo&rsquo;s top model can also capture the player&rsquo;s head movements. The integrated software solution from Tobii Horizon uses the laptop&rsquo;s built-in camera for this purpose. Players can thus control the field of view in the game with their head movements. When a player turns their head to the right, the camera follows his gaze to the right. This is particularly helpful in games where it is important to be aware of the surroundings, such as in first-person shooters or racing games.</span></p>
<h2 class="p3"><span class="s1"><b>Diving into Virtual Reality</b></span></h2>
<p class="p2"><span class="s1">Players can truly dive into a game through virtual reality and <a href="https://future-markets-magazine.com/en/encyclopedia/augmented-reality/" target="_blank" title="A combination of the perceived real world and virtual reality generated by computer. Users are&hellip;" class="encyclopedia">augmented reality</a> technologies. Special VR glasses let the player sink into the artificially created, virtual world. These headsets can be mounts into which a smartphone is inserted, such as with Samsung Gear, or so-called &ldquo;Head Mounted Displays&rdquo;, which integrate the entire technology, such as Microsoft&rsquo;s Hololens. In both approaches, the player is at the centre, and their virtual view follows their own movement. With its <a href="https://future-markets-magazine.com/en/encyclopedia/immersive/" target="_blank" title="A term describing a type of experience or technology that completely immerses the user in&hellip;" class="encyclopedia">immersive</a> and interactive nature, virtual reality has revolutionised the way games are experienced. But VR becomes truly &ldquo;<a href="https://future-markets-magazine.com/en/encyclopedia/immersive/" target="_blank" title="A term describing a type of experience or technology that completely immerses the user in&hellip;" class="encyclopedia">immersive</a>&rdquo; with input devices specially designed to make the virtual world seem more real. </span></p>
<h2 class="p3"><span class="s1"><b>Interacting with objects</b></span></h2>
<p class="p2"><span class="s1">Like the Oculus Touch: these handheld devices are designed to mimic hand movements in the virtual world. Equipped with sensors, buttons and triggers, the system allows the player to interact with objects and move precisely and effortlessly through virtual environments. The VR controller HTC Vive Wand also features haptic feedback&nbsp;&ndash; allowing the player to feel the virtual objects they interact with.</span></p>
<h2 class="p3"><span class="s1"><b>Playing with body movements</b></span></h2>
<p class="p2"><span class="s1">The gaming experience becomes completely realistic when the movements of the entire body can be used to guide the character through the virtual world: jumping, running, kneeling&nbsp;&ndash; all captured by full-body tracking systems like Omni One from Virtuix. It is an omnidirectional treadmill that allows players to walk or run in any direction through video games and other virtual environments. It is currently shipped with a Pico Neo 3 Pro headset with 6DoF technology (6 Degrees of Freedom) and additional hand controllers for hand and gesture tracking. </span></p>
<h2 class="p3"><span class="s1"><b>Empathise with the avatar</b></span></h2>
<p class="p2">For players who still want more, in future they will be able to experience their characters&rsquo; suffering from the game. For instance, the game provider Ubisoft plans to offer a shirt with haptic feedback for its game Assassin&rsquo;s Creed Mirage. With the Haptic Gaming<span class="Apple-converted-space">&nbsp; </span>System from OWO, the player is supposed to experience sensations on the body that correspond with the actions in the game. &ldquo;By leveraging OWO&rsquo;s groundbreaking technologies and expertise, we are able to immerse players in the world, sounds and sensations of Assassin&rsquo;s Creed Mirage in an innovative and enhanced way,&rdquo; Fabian Salomon, lead producer at Ubisoft Bordeaux. The sensations that the shirt can convey range from wind or free fall to knife stabs, thus also exploring the limits of immersion.</p>
<h2 class="p3"><span class="s1"><b>Seamless interaction</b></span></h2>
<p class="p2">But the future of VR controllers goes even beyond that. Companies like Neurable are working on Brain Computer Interfaces that allow players to control virtual environments with their thoughts. The company, a spin-off from the University of Michigan, is developing neurotechnological reference designs, APIs and capabilities that function outside of laboratory conditions and can be integrated into everyday technologies. Neurable licenses its technology for headphones, earbuds and AR devices. Dr Ramses Alcaide, CEO of Neurable, is sure that: &ldquo;This is just the beginning for neurotechnology. We are at the cusp of being able to ethically create a seamless relationship between people and their technology.&rdquo;</p>
<p>The post <a href="https://future-markets-magazine.com/en/markets-technology-en/technologies-for-an-immersive-gaming-experience/">Technologies for an immersive gaming experience</a> appeared first on <a href="https://future-markets-magazine.com/en/">Future Markets Magazine</a>.</p>
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		<title>How will we interact with smart home products?</title>
		<link>https://future-markets-magazine.com/en/markets-technology-en/how-will-we-interact-with-smart-home-products/</link>
		
		<dc:creator><![CDATA[The Quintessence]]></dc:creator>
		<pubDate>Thu, 11 Jan 2024 13:41:29 +0000</pubDate>
				<category><![CDATA[HMI]]></category>
		<category><![CDATA[Markets & Technology]]></category>
		<guid isPermaLink="false">https://future-markets-magazine.com/?p=11942</guid>

					<description><![CDATA[<p>Smart home applications make up a large part of the market for Human Machine Interfaces. The&#8230;</p>
<p>The post <a href="https://future-markets-magazine.com/en/markets-technology-en/how-will-we-interact-with-smart-home-products/">How will we interact with smart home products?</a> appeared first on <a href="https://future-markets-magazine.com/en/">Future Markets Magazine</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p class="p1"><span class="s1"><b>Smart home applications make up a large part of<span class="Apple-converted-space">&nbsp;</span>the market for Human Machine Interfaces. The ultimate benchmark remains the kind of interaction offered by today&rsquo;s smartphones.</b></span></p>
<p class="p1"><span class="s1">L</span><span class="s2">ights controlled by an app, a smart thermostat that automatically turns off the heating when a window is open, a vacuum cleaner robot that starts with a voice command: smart home devices have long been established, and the market is a booming billion-dollar business. Analysts from Brainy Insights estimate that the global smart home market will grow from 90&nbsp;billion US dollars in 2022 to 657.41&nbsp;billion U.S. dollars in 2032. This market is a key driver for Human Machine Interfaces&nbsp;&ndash; as HMIs are the crucial component in the intelligent home to seamlessly integrate smart home devices into the daily lives of residents.</span></p>
<p><img loading="lazy" decoding="async" class="alignnone size-full wp-image-11954" src="https://future-markets-magazine.com/wp-content/uploads/2024/01/smart-home-usage-statistic-interaction-hmis.jpg" alt="How will future customers interact with smart home products?" width="934" height="1049" srcset="https://future-markets-magazine.com/wp-content/uploads/2024/01/smart-home-usage-statistic-interaction-hmis.jpg 934w, https://future-markets-magazine.com/wp-content/uploads/2024/01/smart-home-usage-statistic-interaction-hmis-178x200.jpg 178w, https://future-markets-magazine.com/wp-content/uploads/2024/01/smart-home-usage-statistic-interaction-hmis-267x300.jpg 267w, https://future-markets-magazine.com/wp-content/uploads/2024/01/smart-home-usage-statistic-interaction-hmis-768x863.jpg 768w, https://future-markets-magazine.com/wp-content/uploads/2024/01/smart-home-usage-statistic-interaction-hmis-800x899.jpg 800w, https://future-markets-magazine.com/wp-content/uploads/2024/01/smart-home-usage-statistic-interaction-hmis-285x320.jpg 285w, https://future-markets-magazine.com/wp-content/uploads/2024/01/smart-home-usage-statistic-interaction-hmis-134x150.jpg 134w, https://future-markets-magazine.com/wp-content/uploads/2024/01/smart-home-usage-statistic-interaction-hmis-279x313.jpg 279w" sizes="(max-width: 934px) 100vw, 934px"></p>
<h2 class="p3"><span class="s2"><b>HMIs as a success factor</b></span></h2>
<p class="p2">The further development of HMIs and the functionalities associated with them are closely linked to the growing demand for smart home devices. In a survey conducted by the global contract manufacturer Jabil together with SIS International Research among 200 decision-makers for smart home solutions and devices, 39&nbsp;percent stated that intuitive Human Machine Interfaces are the most important factor for the success of their smart home solution.</p>
<h2 class="p3"><span class="s2"><b>Multi-touch and screens </b></span></h2>
<p class="p2">In the Jabil survey, 84&nbsp;percent of respondents stated they currently use multi-touch and display screens in their smart home solution&nbsp;&ndash; the second most common response. Moreover, 43&nbsp;percent expect their customers to continue using displays to interact with smart home solutions in the future. One study participant highlighted a particular advantage: &ldquo;An intuitive touchscreen display, simple controls that facilitate use, and a thoughtful design ensure that [the device] is easy to clean and maintain.&rdquo;</p>
<h2 class="p3"><span class="s2"><b>Voice command operation</b></span></h2>
<p class="p2">Voice assistants like Google Home and Amazon Alexa have revolutionised the operation of intelligent devices at home. &ldquo;The smart home has become the main area of application for the voice control of devices,&rdquo; said Bitkom President Achim Berg already in 2022.</p>
<p class="p2">Systems like Alexa or Siri work over the <a href="https://future-markets-magazine.com/en/encyclopedia/cloud/" target="_blank" title="Provision of IT resources over the Internet on demand, billed according to actual usage." class="encyclopedia">cloud</a>&nbsp;&ndash; which repeatedly raises concerns about <a href="https://future-markets-magazine.com/en/encyclopedia/data-protection/" target="_blank" title="Protection of the sensitive interests and privacy of natural persons and legal entities against misuse&hellip;" class="encyclopedia">data protection</a>. The data leaves the smart home and could be used by third parties. Indeed, more than three-quarters (76&nbsp;percent) of manufacturers in the Jabil survey stated that they use HMI interactions, such as voice commands, to collect data on their smart home solutions. Systems that process speech locally offer more <a href="https://future-markets-magazine.com/en/encyclopedia/data-protection/" target="_blank" title="Protection of the sensitive interests and privacy of natural persons and legal entities against misuse&hellip;" class="encyclopedia">data protection</a> security: for instance, Peaknx building control has offline voice control from ProKNX, which operates independently without internet access in the configured operation. The spoken commands are only processed locally and do not leave the building. No recording takes place either. Thus, following the motto &ldquo;What&rsquo;s said at home, stays at home,&rdquo; the privacy of residents is always preserved.</p>
<h2 class="p3"><span class="s2"><b>Holography is not science fiction</b></span></h2>
<p class="p2">The COVID-19 pandemic triggered a massive demand for touchless HMIs that enable interactivity like a touchscreen without the risk of contamination. One of the most effective ways to achieve this is holographic projections. Corresponding HMIs create a holographic image of a control element by directing the content of a display through a special holographic plate. In addition to a deflection of angle, a convergent bundling of rays occurs there, creating a virtual image floating freely in space. An infrared touch sensor is mounted below the virtual image. Its beam path is interrupted when the image is &ldquo;touched&rdquo;. The interruption is evaluated as a touch event. While manufacturers of public touchpoints are already using holographic HMIs for &ldquo;germ-free&rdquo; contactless operation, applications for the smart home are still in the development stage&nbsp;&ndash; for example for coffee machines or intelligent fitness equipment. Nevertheless, already four percent of the participants in the Jabil survey are using holograms in their HMI solutions.</p>
<h2 class="p3"><span class="s2"><b>Gesture control in low demand</b></span></h2>
<p class="p2">As with holographic HMIs, COVID-19 has significantly increased the demand for solutions with gesture recognition. Just over a third of the participants in the Jabil survey currently use this technology for their HMIs. However, only three percent of them expect their customers to continue using gesture recognition to interact with their products in the future. However, facial recognition and eye-tracking solutions could gain market share in smart home HMIs. Such solutions could, among other things, improve the accessibility of smart home devices for people with mobility or speech disabilities&nbsp;&ndash; one could simply look at a control panel to change the temperature of a room or the volume of the television instead of using a remote control or giving a command.</p>
<h2 class="p3"><span class="s2"><b>Modern remote control</b></span></h2>
<p class="p2">However, the most important HMI in the smart home is still the smartphone: according to Bitkom, 85&nbsp;percent of people in Germany control their smart home applications and devices via a smartphone app, 20&nbsp;percent via remote control. In the future, <a href="https://future-markets-magazine.com/en/encyclopedia/wearables/" target="_blank" title="Miniature electronic systems embedded into everyday objects which can be worn on &ndash; or even&hellip;" class="encyclopedia">wearables</a> will also be used to control smart home devices, which is also what the manufacturers surveyed in the Jabil study expect. Devices such as smartwatches or fitness trackers could, for example, send a signal to the smart home network as soon as the resident enters their home, in order to automatically activate the lights, heating or television.</p>
<p>The post <a href="https://future-markets-magazine.com/en/markets-technology-en/how-will-we-interact-with-smart-home-products/">How will we interact with smart home products?</a> appeared first on <a href="https://future-markets-magazine.com/en/">Future Markets Magazine</a>.</p>
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		<title>Robust HMIs for harsh environments</title>
		<link>https://future-markets-magazine.com/en/markets-technology-en/robust-hmis-for-harsh-environments/</link>
		
		<dc:creator><![CDATA[The Quintessence]]></dc:creator>
		<pubDate>Thu, 11 Jan 2024 13:11:05 +0000</pubDate>
				<category><![CDATA[HMI]]></category>
		<category><![CDATA[Markets & Technology]]></category>
		<guid isPermaLink="false">https://future-markets-magazine.com/?p=11920</guid>

					<description><![CDATA[<p>The freezing cold, dust, moisture – Human Machine Interfaces often have to withstand extremely harsh environmental&#8230;</p>
<p>The post <a href="https://future-markets-magazine.com/en/markets-technology-en/robust-hmis-for-harsh-environments/">Robust HMIs for harsh environments</a> appeared first on <a href="https://future-markets-magazine.com/en/">Future Markets Magazine</a>.</p>
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										<content:encoded><![CDATA[<p class="p1"><span class="s1"><b>The freezing cold, dust, moisture&nbsp;&ndash; Human Machine Interfaces often have to withstand extremely harsh environmental conditions. Protection against vandalism and hygiene requirements also play an important role in some areas of application.</b></span></p>
<p class="p1"><span class="s1">W</span><span class="s1">hether in the rough daily routine of construction machinery, in food production or as a public terminal in the city&nbsp;&ndash; Human Machine Interfaces are often exposed to extreme environmental conditions. By using qualified materials and appropriately designed constructions, and choosing suitable operating technologies, HMIs can work reliably even in the most adverse conditions.</span></p>
<h2 class="p3"><span class="s1"><b>Replacing mechanical switches</b></span></h2>
<p class="p2"><span class="s1">Traditional mechanical buttons, which are operated by actual touch, are robust components, but germs or impurities can easily settle on mechanical and moving parts. Moreover, they cannot be installed flush in plants&nbsp;&ndash; an additional <a href="https://future-markets-magazine.com/en/encyclopedia/gateway/" target="_blank" title="Link between two networks or subnetworks" class="encyclopedia">gateway</a> for dust and the like. A resistant and hygienic alternative is provided by capacitive buttons. </span></p>
<p class="p2"><span class="s1">They can be integrated flush into any system and have no mechanical elements where dirt particles or germs can settle. Thus, sealed, smooth and easy-to-clean user interfaces are possible, preventing the ingress of moisture or dust. </span></p>
<h2 class="p3"><span class="s1"><b>Sealed keyboards</b></span></h2>
<p class="p2">Elastomer keyboards offer a high-quality, tactile feel with an underlying switch layer. They are characterised by high weather resistance in harsh environments, and moisture and chemical resistance. Elastomer keyboards are used when three-dimensional buttons are needed in environments with high moisture, such as in maritime or defence applications.</p>
<p class="p2">In the food, laboratory and medical sectors, the membrane keyboard plays an important role due to its closed surface, resistance to chemicals and its imperviousness to liquids and dust. The classic membrane keyboard consists of about eight layers, of which only the top layer, the &ldquo;front foil,&rdquo; is visible in the later application. The actual switching element, the snap disc, is placed between the different layers and is thus well protected against dust and moisture. Integrated acrylic inlays also prevent deformation of the snap disc.</p>
<h2 class="p3"><span class="s1"><b>Easy-to-clean touch panels</b></span></h2>
<p class="p2">In harsh application areas, touch panels should be equipped with scratch-resistant and shock-insensitive surfaces and components. They must withstand high stresses from jet water, steam and dirt, and be sealed against harmful gases. The entire surface of the input system must be resistant to oil, solvents and aggressive chemicals. Touch panels should meet the IP67 protection class and have a continuous, closed front structure without dirt edges. This facilitates cleaning, which is of great importance in the food industry, for instance. The robustness against mechanical stresses can be ensured by choosing hardened glasses. In conjunction with a laminated composite glass pane on the back, for example, vandal-proof touch panels for public applications can be realised. Capacitive PCAP touch technology meets both industrial and medical requirements. It is resistant to water and saltwater, electromagnetic radiation and chemicals. Moreover, it can also be operated with gloves and can be equipped with antimicrobial surfaces.</p>
<h2 class="p3"><span class="s1"><b>Antimicrobial coatings</b></span></h2>
<p class="p2">With antimicrobial coatings, HMIs are also equipped for particularly high hygiene requirements. Generally, a distinction is made between active and passive materials. Passive coatings prevent microbial colonisation through the surface structure alone. The so-called Lotus effect inhibits the adhesion of microorganisms to the material surface. In contrast, active antimicrobial materials contain biocidal components that attack microorganisms at the cell wall, in metabolism or in the genome. To meet high hygiene standards, it is recommended to provide switch handles and user interface for touch applications with coatings with Log reduction values of 5.25 (disinfection) to 6.05 (sterilisation).</p>
<h2 class="p3"><span class="s1"><b>The inside matters too</b></span></h2>
<p class="p2">Vibrations, extreme temperatures and chemicals affect not only the surface of a Human Machine Interface. HMI assemblies generally consist of a multitude of layers or components. Adhesives and sealants ensure that thermal and electrical contacts remain consistently connected, possible damage from overheating is prevented and HMIs are protected from short circuits, contamination ingress or mechanical failure due to vibrations. For example, display layer bonds must have adequate peel adhesion, shear strength and impact resistance under harsh environmental conditions. Furthermore, vibration and shock absorbers and seals are indispensable components of HMI design. Thin and lightweight foams absorb vibrations and shocks very effectively and are flexible enough to fit into predefined housing dimensions and consider temperature change swelling and contractions.</p>
<p class="p2">All these materials must not lose their function in harsh conditions, for example by contracting, drying out or outgassing at extreme temperatures. Accordingly, careful attention should be paid to the materials for adhesives, seals and co. when designing an HMI for harsh environmental conditions.</p>
<p><img loading="lazy" decoding="async" class="alignnone size-full wp-image-11927" src="https://future-markets-magazine.com/wp-content/uploads/2024/01/hmi-ip-protection-classes.jpg" alt="Robust HMIs for extreme environments: Designed for durability in harsh conditions, ensuring reliable function and hygiene." width="1198" height="1504" srcset="https://future-markets-magazine.com/wp-content/uploads/2024/01/hmi-ip-protection-classes.jpg 1198w, https://future-markets-magazine.com/wp-content/uploads/2024/01/hmi-ip-protection-classes-159x200.jpg 159w, https://future-markets-magazine.com/wp-content/uploads/2024/01/hmi-ip-protection-classes-239x300.jpg 239w, https://future-markets-magazine.com/wp-content/uploads/2024/01/hmi-ip-protection-classes-768x964.jpg 768w, https://future-markets-magazine.com/wp-content/uploads/2024/01/hmi-ip-protection-classes-800x1004.jpg 800w, https://future-markets-magazine.com/wp-content/uploads/2024/01/hmi-ip-protection-classes-255x320.jpg 255w, https://future-markets-magazine.com/wp-content/uploads/2024/01/hmi-ip-protection-classes-119x150.jpg 119w, https://future-markets-magazine.com/wp-content/uploads/2024/01/hmi-ip-protection-classes-249x313.jpg 249w" sizes="(max-width: 1198px) 100vw, 1198px"></p>
<p>The post <a href="https://future-markets-magazine.com/en/markets-technology-en/robust-hmis-for-harsh-environments/">Robust HMIs for harsh environments</a> appeared first on <a href="https://future-markets-magazine.com/en/">Future Markets Magazine</a>.</p>
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